![]() Due to the introduction of X-RAY attacks from the previous installments, the X-RAY carries over to MK v DCU 2. Fighting occurs on a 2-D plane, with the ability to interact with background elements such as projectiles or springboards. Gameplay has carried over from MK11 and Injustice 2. The Kombatants skins can be purchased in the store or earned from chapters by earning an SSS+ (Flawless Victory, perfect Fatal Blow, no losses) New allegiances and rivalries will be formed among friends and foes. The rage had returned to both dimensions. Sensing a new merger of the Realms, Raiden decides to make contact with his allies in the Earth-One in preparation for the coming war. Kronika bridges an alliance with the galactic super-villain, Darkseid in the hopes that the two can merge the realms for mutual benefit. Shinnok's mother, Kronika, and her daughter, Cetrion seek allies from the other realms to aid them in their Konquest of Earthrealm. Heroes have fallen and a new generation of Kombatants must carry the burden of protecting the realm from invasion. The Mortal Kombat Universe has changed since the conclusion of MK vs DC. ![]()
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